Early Example of Modern Casual Game
This retro Educational Game was Released for Sega Mega Drive in 1994 by developer and published by SEGA itself, it's a great Novotrade its based on Richard Scarry’s seminal published in 1968 book "What Do People Do All Day ?"this game was an early Example of our curent "Casual Game" you know like a Pizza Restaurant game, or like the Other games that require you to : Prepare your product ( it can be Pizza, or any other thisngs - Deliver it to people who ordered it - and get cash ) and in this game you have to control over Delivery truck
The point is that this game is pure joy in cartridge form. From the big splashy title screen with Lowly Worm’s big smiling head to the little mice playing in the park, every moment takes me back to that special place. A place where there was still such a thing as ‘bed time’ and popularity was judged on how fast you could run.Starting with a great big map of Busytown, you move your happy little cursor around and find something to do. I headed straight for the harbour – as the double page ocean liner cutaway was always my favourite part of the book – and I suffered no disappointment whatsoever. First, I had to put all the pieces of the ship in the right place, then drop all the crew members into the right
rooms and paint the thing! Joy!
Not like current Casual Games, there's No text
Oh, there’s no text either. Everyone talks. Yep, a Mega Drive game with full speech. Lots of fun there! If you fill someone’s drink up too much and it overflows, your customer actually asks if you’re blind – in the friendliest manner possible of course.
Go to the delivery company, and you get tasked with making deliveries around Busytown. The more deliveries you make, the busier Busytown becomes – like a miniaturized Sim City. All those new things opening up have their own little games to play too.It’s fantastic for kids, what with all the fun activities and the lack of hard words to read – but it’s also fantastic for grown-ups, what with all the fun activities and lack of hard words to read. This is definitely where Sonichas been going wrong in recent years
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